Download dungeon siege 1 para pc
Instead of carefully steering individual characters and continually reassigning orders in the heat of battle, the player can set basic tactics for each character beforehand. Perhaps melee fighters should be set to "Engage," "Attack Freely," and "Target Closest," for example, while the archers and combat magician are set to "Target Strongest" and the healers are set to "Hold Ground," so they'll cast their spells from a safe distance.
Different movement, attack, and targeting behaviors can be assigned to anticipate different situations. There are many possible combinations for any party, and a hotkey system makes it easy to switch between preset configurations on the fly.
The player is still in control, but basic tactical stances are more easily assigned before the battle begins. That game also closely followed the Diablo formula of heavy action and easy control, while adding multiple player characters, a simplified interface, contemporarily impressive 3D graphics, and a toned-down "T" ESRB rating. Before its release, Darkstone was heralded as the "Diablo-killer we'd all been waiting for.
But do we really need to "kill" Diablo to enjoy another game created in its image? Hopefully Dungeon Siege will meet more distinguishing praise and better sales than its underappreciated predecessor. It is certainly worthy. Graphics: The prettiest third-person RPG to date. Even many hours into the game, you'll still gape in awe as you enter a new area, encounter a new weather effect, or meet a new monster.
Mountains and forests, buildings and bridges, individual trees and flowers are designed with artistic talent and rendered with technological expertise. Sound: Battle sounds are crisp and rousing, ambient noises are spooky and unsettling, and the dynamic score is nearly always appropriate to the situation. Not the game's most immediately impressive feature, but the music and sound effects more than hold up their end of the presentation.
The ease, convenience, and engaging urgency of the Diablo games are made even easier, more convenient, and more immediately engaging, brought to life in a rich 3D game world you must experience yourself to fully appreciate. Replay Value: One reason that Dungeon Siege can present such a detailed and varied world is that unlike the Diablo games, its levels are hand-designed.
The lack of randomly generated dungeons is no great loss though, for the lands of Dungeon Siege are large. Once you finally do make it through the enormous Kingdom of Ehb, the multiplayer game offers completely new worlds to keep you hacking and slashing for many nights to come. Contact: , done in 0. Search a Classic Game:. Download full Dungeon Siege: Download 1. This emphasises the constant attention to user friendliness which is prevalent throughout the game.
Another advantage of this method of character development is that all the spells and weapons and items are available to all your characters providing they meet the base requirement for the spell or item in question. Dungeon Siege's unique method of character improvement negates the need for the myriad of statistics you will see in most role-playing games.
There is no need for a long list of statistics going into meticulous detail for each ctiaracter, since you can see very clearly at a glance where your strengths and weaknesses are for each party member and improve them accordingly if necessary. This may alienate those of you who like nothing better than to sit for hours staring at long reams of statistics and trying to work out what the hell they all mean and what benefit you will get by tweaking them or what you will cock up if it all goes horribly wrong , but spend a little time experimenting with different combinations of skillsets and you will soon see that all the tools you need to fine-tune your characters are right there at your fingertips.
It all makes for a very fast-paced. This was the goal of Gas Powered Games when it set out to make Dungeon Siege, and it has certainly achieved it. Dungeon Siege's remarkable innovations all relate to game interface and design as opposed to the gameplay itself which doesn't stray far from standard RPG action-based shenanigans. You will want to get to the end of the game just for the immense satisfaction of exploring the beautiful gameworld and discovering new spells and items as you go, both of which are plentiful and varied.
In summary then. Dungeon Siege is a technological triumph and one of the most enjoyable games we have played in a long time, and if you like your RPGs to place more emphasis on action and combat than stats, there is currently no better choice on the market. Dungeon Siege introduces the concept of pack mules to get around this problem. Buy one of these handy beasts and you can store everything you find on your travels and then sell it when you get to the next town or merchant. You are advised to buy one of these creatures as soon as you can.
While decent armour and most items can be found through killing things and taking what they drop, higher level spells, and new party members can not.
There are two schools of magic: combat and nature, and you can find spells by killing enemies or buying them at shops throughout the game. This is a great idea in theory, and even better in practice. If any developers out there are in the midst of designing a new RPG, they would do well to take note of this feature. You're on your way to Stonebridge, though not by choice. After krug raiders killed your neighbors and set fire to your farm, however, it seems to be the only option left to you.
All those years of wielding a pitchfork have paid off, though, as a pile of krug corpses can testify to. Along with a book of magic, an old peasant short bow, and the few scraps of armor you've been able to glean off defeated enemies, you're actually starting to get some battle skills. And you'll need them, too.
The tapestry of rumors you've heard from those you've met in your travels paints a grim picture: Krug and Goblin hordes are overrunning farms and small villages. Legions of undead spill out from their burial grounds and unnamable creatures destroy both people and property.
There are even rumors of dragons. It's hard to make heads or tails of what's true and what is simply rumor, but one thing's for certain; the kingdom of Ehb is in serious trouble. An immersive dungeon crawl with extensive online abilities, along with superb graphics, audio, and user interface, Dungeon Siege is easily this year's most exciting title. Dungeon Siege plays in many aspects like your typical dungeon crawl'choose your fighting style, kill the monsters, pick up the swag, get better equipment in town, etc.
While this is true on the surface, Dungeon Siege also adds other innovative aspects to the tried and true crawl style to make something truly unique. Every level of Dungeon Siege has a primary goal leading you to the eventual conclusion of the game, along with one or more optional secondary quests.
The playing field is 3-D rendered goodness, with the ability to pan your camera at almost any angle to view both your character and other party members.
Parties can be up to 8 characters in size, with the welcome addition of a pack animal to carry extra equipment and items. A simple, intuitive interface with the ability to create a character of any type rounds out some of the more excellent aspects of Dungeon Siege. You start out as a farmer, with three simple base stats Strength, Intelligence, Dexterity , and four simple offensive slots melee, ranged, two spell slots for either Nature or Combat Magic.
These stats are not configurable; rather, they increase by your adherence to specific disciplines. For example, casting the low level Nature spell Zap in combat will slowly increase your ability to cast Nature spells effectively, and will also slowly increase your base Intelligence.
Wielding a bow will cause you to be more accurate and skilled over time and boost your Dexterity skill. Fighting with melee weapons tends to increase Strength quickly. This unique method of customizing your character is one of the strongest aspects of Dungeon Siege, as you will quickly mold your character into whatever style you wish.
You will also find potions which can heal hit points or mana, your internal magic power level. The nice thing about the potions is that your character will only consume as much potion as he or she needs to heal, and the rest of the partially used flask will remain in your inventory until used up. Gameplay is deceptively simple, and can be played solely with the mouse if you so choose. The keyboard commands, also available, are pretty straightforward and easy to remember.
Basically, you click on the spot you want your character to interact with, and he or she will move to selected locations, utilize items, attack enemies, pick up dropped loot, and so forth.
There are several sliders on the screen that can ease the micromanaging that often plagues RTS games. There are toggles that tell members of the party to pick up any dropped items they come across, and to place excess inventory on your pack animal. Selecting to your weapon or spell of choice is easy, and can be done on the fly and in the middle of heated battles. The game world Dungeon Siege utilizes is innovative and bears mentioning.
While there is a definite path from point A to B, the scenery is by no means flat or linear. The game switches elevation, weather, and other effects on the fly, but the most amazing fact of all is that there is no load time between levels.
The game engine constantly loads new scenery on the fly. It's very heavily used in many countries such as United States, Canada, and Thailand. Yesterhaven is an extension to the gameplay and story of The Kingdom of Ehb and the Utraean Peninsula. Yesterhaven is a multiplayer-only short story, which does not require a pre-existing character, nor any previous experience with Dungeon Siege.
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